In my case, it is going to increase the forces at the low end and balance the rest to create a linear final output. You can clearly see what a huge difference this will make. LUTGenerator displays a graph that shows the raw data in red and the new curve in green. Save this file as Documents\Assetto Corsa Competizione\Config\t. This will create a Look Up Table (lut) file that Assetto Corsa Competizione can use to control the force feedback. Run LUTGenerator and open the csv file that was just created by WheelCheck. We will give this file to LUTGenerator in the next step. Once it finishes, it creates a file called something like "log2 22-04-08.csv" in your Documents folder. Don't touch the wheel during this process! This process compares the amount of force the computer sends to the wheel to how much the wheel actually moves. Your wheel will start moving in increasingly larger motions. In Spring Force, select "Step Log 2 (linear force test)".Wheel Check is a tool from iRacing that calibrates your individual wheel.
You will need to sign up for a free account on Race Department to download this.
LUT Generator for AC converts the data from WheelCheck into a file that Assetto Corsa Competizione can use.WheelCheck tests your wheel's force feedback response.If you haven't calibrated your wheel already, you will need to download two programs: Now you can jump down to the Wheel Settings to set the force feedback settings in the game. Instead, you will have to manually keep an eye on the force feedback gauge to make sure it isn't clipping. Unfortunately, there is no equivalent for that in Competizione. In my original guide, I recommended using the FFBClip in-game app to automatically set the proper force feedback levels without clipping. Just like with the original AC, you will immediately notice an improvement in force feedback by using a LUT. If these files exist, Assetto Corsa Competizione will use the LUT without any further steps. Simply copy the files, t and ff_post_process.ini from Documents\Assetto Corsa\cfg to the Documents\Assetto Corsa Competizione\Config directory. If you have followed my guide, or have otherwise already done the wheel calibration and are using a LUT for the original Assetto Corsa, you can easily use those same files in Assetto Corsa Competizione. In this guide, I will do the same for Assetto Corsa Competizione, showing how easy it is to calibrate your wheel and improve the driving feel on these cheaper wheels.
I have previously written a guide for the original Assetto Corsa showing how to calibrate your wheel.
When you are playing on a lower-end wheel like the Logitech G29 or G920, you can quite drastically improve the force feedback by calibrating the wheel's force feedback response. Opinions are split on whether these are necessarily improvements, but the game provides enough settings to tune the force feedback to your particular wheel and preference. Many effects that the original Assetto Corsa are changed, or omitted entirely, in Competizione. Best Assetto Corsa Competizione Wheel Settings for Logitech G29 / G920 | Filed under: Logitech G29ĭriving in Assetto Corsa Competizione has a noticeably different feel than the original Assetto Corsa, in large part due to its new physics simulation, but also because of a very different Force Feedback system.